Autodesk 3ds Max 2020 : A Detailed Guide to Modeling, Texturing, Lighting, and Rendering by Pradeep Mamgain (2019, Trade Paperback)

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About this product

Product Identifiers

PublisherDraft2digital
ISBN-101393516211
ISBN-139781393516217
eBay Product ID (ePID)18050394977

Product Key Features

Number of Pages524 Pages
Publication NameAutodesk 3ds Max2020 :A Detailed Guide to Modeling, Texturing, Lighting, and Rendering
LanguageEnglish
Publication Year2019
SubjectComputer Graphics, Desktop Applications / Design & Graphics
TypeTextbook
Subject AreaComputers
AuthorPradeep Mamgain
FormatTrade Paperback

Dimensions

Item Height1 in
Item Weight42.5 Oz
Item Length11 in
Item Width8.5 in

Additional Product Features

Intended AudienceTrade
SynopsisThe Autodesk 3ds Max 2020: A Detailed Guide to Modeling, Texturing, Lighting, and Rendering book is perfect for both beginners and intermediate users of 3ds Max and for those moving from other software to 3ds Max. This brilliant guide takes you step-by-step through the whole process of modeling, texturing, UV mapping, lighting, and rendering. You will learn important concepts and techniques about 3ds Max which you can utilize to create your 3ds Max projects. This book also cover the Arnold renderer. Using a structured and pragmatic approach, this guide begins with basics of modeling, then builds on this knowledge using practical examples to enhance your modeling, texturing, lighting, and rendering skills. Each unit builds on the knowledge gained in the previous unit, showing you all the essentials of 3ds Max 2020. As you go from hands-on exercise to hands-on exercise, you'll develop a strong arsenal of skills that combined will form a complete end to end process to create high quality renders using 3ds Max 2020. This book shares tips, tricks, notes, and cautions throughout, that will help you become a better 3ds Max artist and you will be able to speed up your workflow. This book is aimed to be a solid teaching resource for learning 3ds Max. It avoids any jargon and explains concepts and techniques in an easy-to-understand manner. The first page of the every unit summarizes the topics that will be covered in the unit. Hands-on exercises in this book instruct users how things can be done in 3ds Max step-by-step.
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