Art of Maya : An Introduction to 3D Computer Graphics by ALIAS Wavefront Staff (2002, Trade Paperback)

World of Books USA (1167683)
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About this product

Product Identifiers

PublisherWiley & Sons, Incorporated, John
ISBN-101894893131
ISBN-139781894893138
eBay Product ID (ePID)2426168

Product Key Features

Number of Pages226 Pages
Publication NameArt of Maya : an Introduction to 3d Computer Graphics
LanguageEnglish
Publication Year2002
SubjectComputer Graphics, Image Processing
FeaturesRevised
TypeTextbook
Subject AreaComputers
AuthorAlias Wavefront Staff
FormatTrade Paperback

Dimensions

Item Height0.6 in
Item Weight39.6 Oz
Item Length11.8 in
Item Width9.6 in

Additional Product Features

Edition Number2
Intended AudienceTrade
Dewey Edition21
TitleLeadingThe
IllustratedYes
Dewey Decimal006.696
Edition DescriptionRevised edition
Table Of Content1. 3D Computer Graphics.2. Time and Space.3. Exploring Maya.4. Animation.5. Modeling.6. Deformations.7. Character Animation.8. Materials and Textures.9. Digital Cinematography.10. Rendering.11. Effects.12. Interactive 3D.13. Production Notes.Index.
SynopsisAn Introduction to 3D Computer Graphics Maya is a 3D modeling, rendering, animation, and paint software package that delivers all the tools and features 3D artists need to produce animation and visual effects on the computer. From feature films to interactive video games, Maya lets you play the role of director, actor, set designer and cinematographer as you build, render and animate digital characters and scenes. In The Art of Maya, every page is full of diagrams and illustrations that show you how to build and manipulate geometry, skeleton joints, deformers, particles, shading groups, lights and cameras. The diagrams describe these computer graphic concepts in a way that will help you understand how you can use Maya in your own work. This book is an excellent resource for all Maya users and includes an introduction to computer graphics that will help people new to the world of 3D animation. The book finishes with articles that outline how Maya was used in actual productions for film, television, and interactive games.

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