Art of Designing Embedded Systems by Jack Ganssle (2008, Trade Paperback)

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About this product

Product Identifiers

PublisherElsevier Science & Technology
ISBN-100750686448
ISBN-139780750686440
eBay Product ID (ePID)65714863

Product Key Features

Number of Pages312 Pages
Publication NameArt of Designing Embedded Systems
LanguageEnglish
Publication Year2008
SubjectIndustrial Design / Product, Microprocessors, Electronics / Microelectronics
TypeTextbook
Subject AreaComputers, Technology & Engineering
AuthorJack Ganssle
FormatTrade Paperback

Dimensions

Item Height0.8 in
Item Weight22.6 Oz
Item Length9.2 in
Item Width7.5 in

Additional Product Features

Edition Number2
Intended AudienceScholarly & Professional
LCCN2008-012453
Dewey Edition22
TitleLeadingThe
IllustratedYes
Dewey Decimal004.16
Table Of ContentChapter 1 - IntroductionChapter 2 - The ProjectChapter 3 - The CodeChapter 4 - Real TimeChapter 5 - The Real WorldChapter 6 - Disciplined DevelopmentAppendix A - A Firmware StandardAppendix B - A Simple Drawing SystemAppendix C - A Boss's Guide to Process
SynopsisJack Ganssle has been forming the careers of embedded engineers for 20+ years. He has done this with four books, over 500 articles, a weekly column, and continuous lecturing. Technology moves fast and since the first edition of this best-selling classic much has changed. The new edition will reflect the author's new and ever evolving philosophy in the face of new technology and realities. Now more than ever an overarching philosophy of development is needed before just sitting down to build an application. Practicing embedded engineers will find that Jack provides a high-level strategic plan of attack to the often times chaotic and ad hoc design and development process. He helps frame and solve the issues an engineer confronts with real-time code and applications, hardware and software coexistences, and streamlines detail management. CONTENTS: Chapter 1 - IntroductionChapter 2 - The ProjectChapter 3 - The CodeChapter 4 - Real TimeChapter 5 - The Real WorldChapter 6 - Disciplined DevelopmentAppendix A - A Firmware StandardAppendix B - A Simple Drawing SystemAppendix C - A Boss's Guide to Process, Jack Ganssle has been forming the careers of embedded engineers for 20+ years. He has done this with four books, over 500 articles, a weekly column, and continuous lecturing. Technology moves fast and since the first edition of this best-selling classic much has changed. The new edition will reflect the author's new and ever evolving philosophy in the face of new technology and realities. Now more than ever an overarching philosophy of development is needed before just sitting down to build an application. Practicing embedded engineers will find that Jack provides a high-level strategic plan of attack to the often times chaotic and ad hoc design and development process. He helps frame and solve the issues an engineer confronts with real-time code and applications, hardware and software coexistences, and streamlines detail management. CONTENTS: Chapter 1 - Introduction Chapter 2 - The Project Chapter 3 - The Code Chapter 4 - Real Time Chapter 5 - The Real World Chapter 6 - Disciplined Development Appendix A - A Firmware Standard Appendix B - A Simple Drawing System Appendix C - A Boss's Guide to Process *Authored by Jack Ganssle, Tech Editor of Embedded Systems Programming and weekly column on embedded.com *Keep schedules in check as projects and codes grow by taking time to understand the project beforehand *Understand how cost/benefit coexists with design and development, Jack Ganssle has been forming the careers of embedded engineers for 20+ years. He has done this with four books, over 500 articles, a weekly column, and continuous lecturing. Technology moves fast and since the first edition of this best-selling classic much has changed. The new edition will reflect the author's new and ever evolving philosophy in the face of new technology and realities. Now more than ever an overarching philosophy of development is needed before just sitting down to build an application. Practicing embedded engineers will find that Jack provides a high-level strategic plan of attack to the often times chaotic and ad hoc design and development process. He helps frame and solve the issues an engineer confronts with real-time code and applications, hardware and software coexistences, and streamlines detail management. CONTENTS: Chapter 1 - Introduction Chapter 2 - The Project Chapter 3 - The Code Chapter 4 - Real Time Chapter 5 - The Real World Chapter 6 - Disciplined Development Appendix A - A Firmware Standard Appendix B - A Simple Drawing System Appendix C - A Boss's Guide to Process
LC Classification NumberTK7895.E42

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