Arduino and Kinect Projects : Design, Build, Blow Their Minds by Ciriaco Castro Diez and Enrique Ramos Melgar (2012, Trade Paperback)

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About this product

Product Identifiers

PublisherApress L. P.
ISBN-101430241675
ISBN-139781430241676
eBay Product ID (ePID)111018938

Product Key Features

Number of Pages416 Pages
Publication NameArduino and Kinect Projects : Design, Build, Blow Their Minds
LanguageEnglish
SubjectAutomation, Software Development & Engineering / General, User Interfaces, Hardware / General, Imaging Systems
Publication Year2012
FeaturesNew Edition
TypeTextbook
Subject AreaComputers, Technology & Engineering
AuthorCiriaco Castro Diez, Enrique Ramos Melgar
FormatTrade Paperback

Dimensions

Item Weight27.6 Oz
Item Length10 in
Item Width7 in

Additional Product Features

Intended AudienceScholarly & Professional
LCCN2012-471547
Dewey Edition23
Number of Volumes1 vol.
IllustratedYes
Dewey Decimal629.895
Edition DescriptionNew Edition
Table Of Content1. Arduino Basics 2. Kinect Basics 3. Interfacing Arduino and Kinect through Processing 4. Hello World: LED-me 5. Gesture-based Remote Control 6. Kinect-networked Puppet 7. Mood Lamps 8. Drawing Robot 9. Remote-controlled Vehicles 10. Biometric Station 11. 3D Modeling Interface 12. 360º Scanner 13. Delta Robot
SynopsisIf you've done some Arduino tinkering and wondered how you could incorporate the Kinect - or the other way around - then this book is for you. The authors of Arduino and Kinect Projects will show you how to create 10 amazing, creative projects, from simple to complex. You'll also find out how to incorporate Processing in your project design - a ......, If you've done some Arduino tinkering and wondered how you could incorporate the Kinect--or the other way around--then this book is for you. The authors of Arduino and Kinect Projects will show you how to create 10 amazing, creative projects, from simple to complex. You'll also find out how to incorporate Processing in your project design--a language very similar to the Arduino language. The ten projects are carefully designed to build on your skills at every step. Starting with the Arduino and Kinect equivalent of "Hello, World," the authors will take you through a diverse range of projects that showcase the huge range of possibilities that open up when Kinect and Arduino are combined. Gesture-based Remote Control. Control devices and home appliances with hand gestures. Kinect-networked Puppet. Play with a physical puppet remotely using your whole body. Mood Lamps. Build your own set of responsive, gesture controllable LED lamps. Drawing Robot. Control a drawing robot using a Kinect-based tangible table. Remote-controlled Vehicle. Use your body gestures to control a smart vehicle. Biometric Station. Use the Kinect for biometric recognition and checking Body Mass Indexes. 3D Modeling Interface. Learn how to use the Arduino LilyPad to build a wearable 3D modelling interface. 360 Scanner. Build a turntable scanner and scan any object 360 using only one Kinect. Delta Robot. Build and control your own fast and accurate parallel robot., If you've done some Arduino tinkering and wondered how you could incorporate the Kinect-or the other way around-then this book is for you. The authors of Arduino and Kinect Projects will show you how to create 10 amazing, creative projects, from simple to complex. You'll also find out how to incorporate Processing in your project design-a language very similar to the Arduino language. The ten projects are carefully designed to build on your skills at every step. Starting with the Arduino and Kinect equivalent of "Hello, World," the authors will take you through a diverse range of projects that showcase the huge range of possibilities that open up when Kinect and Arduino are combined. Gesture-based Remote Control. Control devices and home appliances with hand gestures. Kinect-networked Puppet. Play with a physical puppet remotely using your whole body. Mood Lamps. Build your own set of responsive, gesture controllable LED lamps. Drawing Robot. Control a drawing robot using a Kinect-based tangible table. Remote-controlled Vehicle. Use your body gestures to control a smart vehicle. Biometric Station. Use the Kinect for biometric recognition and checking Body Mass Indexes. 3D Modeling Interface. Learn how to use the Arduino LilyPad to build a wearable 3D modelling interface. 360º Scanner. Build a turntable scanner and scan any object 360º using only one Kinect. Delta Robot. Build and control your own fast and accurate parallel robot. What you'll learn Arduino and Kinect basics Interfacing Kinect and Arduino through Processing Communicating: Serial and communication over networks Interacting with the physical world: Sensors and actuators Volumetric Scanning Step-by-step instructions on a variety of Arduino/Kinect projects Who this book is for Intermediate to experienced gadget hackers who want to learn how to combine Arduino with Kinect, or who want inspiration for innovation. Table of Contents 1. Arduino Basics 2. Kinect Basics 3. Interfacing Arduino and Kinect through Processing 4. Hello World: LED-me 5. Gesture-based Remote Control 6. Kinect-networked Puppet 7. Mood Lamps 8. Drawing Robot 9. Remote-controlled Vehicles 10. Biometric Station 11. 3D Modeling Interface 12. 360º Scanner 13. Delta Robot, If you've done some Arduino tinkering and wondered how you could incorporate the Kinect--or the other way around--then this book is for you. The authors of Arduino and Kinect Projects will show you how to create 10 amazing, creative projects, from simple to complex. You'll also find out how to incorporate Processing in your project design--a language very similar to the Arduino language. The ten projects are carefully designed to build on your skills at every step. Starting with the Arduino and Kinect equivalent of "Hello, World," the authors will take you through a diverse range of projects that showcase the huge range of possibilities that open up when Kinect and Arduino are combined. Gesture-based Remote Control. Control devices and home appliances with hand gestures. Kinect-networked Puppet. Play with a physical puppet remotely using your whole body. Mood Lamps. Build your own set of responsive, gesture controllable LED lamps. Drawing Robot. Control a drawing robot using a Kinect-based tangible table. Remote-controlled Vehicle. Use your body gestures to control a smart vehicle. Biometric Station. Use the Kinect for biometric recognition and checking Body Mass Indexes. 3D Modeling Interface. Learn how to use the Arduino LilyPad to build a wearable 3D modelling interface. 360º Scanner. Build a turntable scanner and scan any object 360º using only one Kinect. Delta Robot. Build and control your own fast and accurate parallel robot.
LC Classification NumberTS171.57

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