Architectures of Illusion : From Motion Picutres to Navigable Interactuve Environments by Maureen Thomas (2003, Hardcover)

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About this product

Product Identifiers

PublisherIntellect, The Limited
ISBN-101841500453
ISBN-139781841500454
eBay Product ID (ePID)1974228

Product Key Features

Number of Pages192 Pages
Publication NameArchitectures of Illusion : from Motion Picutres to Navigable Interactuve Environments
LanguageEnglish
Publication Year2003
SubjectFilm / General, Media Studies, Digital Media / General
TypeTextbook
AuthorMaureen Thomas
Subject AreaComputers, Performing Arts, Social Science
FormatHardcover

Dimensions

Item Height0.6 in
Item Weight0 Oz
Item Length9.8 in
Item Width5.9 in

Additional Product Features

Intended AudienceScholarly & Professional
LCCN2004-272903
Dewey Edition22
IllustratedYes
Dewey Decimal006.7
Table Of ContentHistorical Note Introduction Maureen Thomas Animation, Art and Digitality From Termite Terrace to Motion Painting Brian Ashbee Beyond Digitality: Cinema, Console Games and Screen Language The Spatial Organisation of Narrative Maureen Thomas Architecture and the Screen from Photography to Synthetic Imaging Capturing and Building Space, Time and Motion François Penz The 'Creative Treatment of Actuality' Visions and Revisions in Representing Truth Terence Wright Screenography Bibliography Index
SynopsisThe world of media production is in a state of rapid transformation. In this age of the Internet, interactivity and digital broadcasting, do traditional standards of quality apply or must we identify and implement new criteria? This profile of the work of the Cambridge University Moving Image Studio (CUMIS), presents a strong argument that new developments in digital media are absolutely dependent on an understanding of traditional excellence. The book stands alone in placing equal emphasis on theoretical and practical aspects of its subject matter and avoids jargon so as to be easily understood by the general reader as well as the specialist. Chapters discuss: - animation - navigable architectural environments - moving image narrativity - questions of truth and representation - virtuality/reality - synthetic imaging - interactivity This broad analysis of current research, teaching and media production contains essential information for all those working or studying in the areas of multimedia, architecture, film and television. The book is designed as a core text for the Cambridge University 1 year MPhil Degree in Architecture and the Moving Image.The world of media production is in a state of rapid transformation. In this age of the Internet, interactivity and digital broadcasting, do traditional standards of quality apply or must we identify and implement new criteria? This profile of the work of the Cambridge University Moving Image Studio (CUMIS), presents a strong argument that new developments in digital media are absolutely dependent on an understanding of traditional excellence. The book stands alone in placing equal emphasis on theoretical and practical aspects of its subject matter and avoids jargon so as to be easily understood by the general reader as well as the specialist. Chapters discuss: - animation - navigable architectural environments - moving image narrativity - questions of truth and representation - virtuality/reality - synthetic imaging - interactivity This broad analysis of current research, teaching and media production contains essential information for all those working or studying in the areas of multimedia, architecture, film and television. The book is designed as a core text for the Cambridge University 1 year MPhil Degree in Architecture and the Moving Image., The world of media production is in a state of rapid transformation. In this age of the Internet, interactivity and digital broadcasting, do traditional standards of quality apply or must we identify and implement new criteria? This profile of the work of the Cambridge University Moving Image Studio (CUMIS), presents a strong argument that new developments in digital media are absolutely dependent on an understanding of traditional excellence. The book stands alone in placing equal emphasis on theoretical and practical aspects of its subject matter and avoids jargon so as to be easily understood by the general reader as well as the specialist. Chapters discuss: animation navigable architectural environments moving image narrativity questions of truth and representation virtuality/reality synthetic imaging interactivity This broad analysis of current research, teaching and media production contains essential information for all those working or studying in the areas of multimedia, architecture, film and television. The book is designed as a core text for the Cambridge University 1 year MPhil Degree in Architecture and the Moving Image.", The world of media production is in a state of rapid transformation. In this age of the Internet, interactivity and digital broadcasting, do traditional standards of quality apply or must we identify and implement new criteria? This profile of the work of the Cambridge University Moving Image Studio (CUMIS), presents a strong argument that new developments in digital media are absolutely dependent on an understanding of traditional excellence. The book stands alone in placing equal emphasis on theoretical and practical aspects of its subject matter and avoids jargon so as to be easily understood by the general reader as well as the specialist. Chapters discuss: * animation * navigable architectural environments * moving image narrativity * questions of truth and representation * virtuality/reality * synthetic imaging * interactivity This broad analysis of current research, teaching and media production contains essential information for all those working or studying in the areas of multimedia, architecture, film and television. The book is designed as a core text for the Cambridge University 1 year MPhil Degree in Architecture and the Moving Image.
LC Classification NumberQA76.575.A73 2003

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