Texturing and Modeling: A Procedural Approach (The Morgan Kaufmann Series in Com

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Condition:
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No disc. Hardcover book is in very good condition. Clean text, no markings. Tight binding, light ... Read moreabout condition
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Item specifics

Condition
Good
A book that has been read but is in good condition. Very minimal damage to the cover including scuff marks, but no holes or tears. The dust jacket for hard covers may not be included. Binding has minimal wear. The majority of pages are undamaged with minimal creasing or tearing, minimal pencil underlining of text, no highlighting of text, no writing in margins. No missing pages. See all condition definitionsopens in a new window or tab
Seller Notes
“No disc. Hardcover book is in very good condition. Clean text, no markings. Tight binding, light ...
Book Title
Texturing and Modeling: A Procedural Approach
ISBN
9780122287602
Category

About this product

Product Identifiers

Publisher
Elsevier Science & Technology Books
ISBN-10
0122287606
ISBN-13
9780122287602
eBay Product ID (ePID)
1620903

Product Key Features

Number of Pages
332 Pages
Publication Name
Texturing and Modeling : a Procedural Approach
Language
English
Publication Year
1994
Subject
Computer Graphics, Image Processing, Interactive & Multimedia
Type
Textbook
Subject Area
Computers
Author
David S. Ebert
Series
The Morgan Kaufmann Series in Computer Graphics Ser.
Format
Hardcover

Additional Product Features

Intended Audience
Scholarly & Professional
LCCN
94-022324
Dewey Edition
20
Illustrated
Yes
Dewey Decimal
006.66
Table Of Content
Introduction. Building Procedural Textures. Practical Methods for Texture Design. Procedural Modeling of Gases. Animating Solid Spaces. Noise, Hypertexture, Antialiasing, Gesture. A Brief Introduction to Fractals. Fractal Solid Textures. Procedural Fractal Terrains.
Synopsis
Congratulations to Ken Perlin for his 1997 Technical Achievement Award from the Academy of Motion Picture Arts and Science Board of Governors, given in recognition of the development of "Turbulence", Perlin Noise, a technique discussed in this book which is used to produce natural appearing textures on computer-generated surfaces for motion picture visual effects. Dr. Perlin joins Darwyn Peachey (co-developer of RenderMan(R), also discussed in the book) in being honored with this prestigious award., A toolbox of procedures upon which programmers can build a library of procedural texts and objects. Topics covered include, procedural rendering, modelling, shading and texturing; also included are explanations of how these functions work, and how to design new functions.
LC Classification Number
QA76.6.T44297 1994

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Welcome to Gardner's Used Books eBay store. We carry collectible and used books, DVDs and music of all genres. Located in Tulsa Oklahoma, we've been in business since 1991.

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