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Classic Game Design: From Pong to Pac-Man with Unity by Franz Lanzinger (English
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Located in: Fairfield, Ohio, United States
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eBay item number:395212350694
Item specifics
- Condition
- Brand New: A new, unread, unused book in perfect condition with no missing or damaged pages. See all condition definitionsopens in a new window or tab
- ISBN-13
- 9781683923855
- Book Title
- Classic Game Design
- ISBN
- 9781683923855
- Publication Year
- 2019
- Type
- Textbook
- Format
- Trade Paperback
- Language
- English
- Publication Name
- Classic Game Design : from Pong to PAC-MAN with Unity
- Item Length
- 9in
- Publisher
- Mercury Learning & Information
- Item Width
- 7in
- Item Weight
- 23.4 Oz
- Number of Pages
- 296 Pages
About this product
Product Information
You too can learn to design and develop classic arcade video games like Pong , Pac-Man , Space Invaders, and Scramble . Collision detection, extra lives, power ups, and countless other essential design elements were invented by the mostly anonymous designers at the early pioneering companies that produced these great games. In this book you'll go step by step, using modern, free software tools such as Unity to create five games in the classic style, inspired by retro favorites like: Pong , Breakout , Space Invaders , Scramble , and Pac-Man . All the source code, art, and sound sources for the projects are available on the companion files. You'll discover the fun of making your own games, putting in your own color graphics, adjusting the scoring, coding the AI, and creating the sound effects. You'll gain a deep understanding of the roots of modern video game design: the classics of the '70s and '80s. Features: Uses Unity , C#, Blende r, GIMP, and Audacity to make five fun classic games 4-color throughout with companion files that include source code, art, and full projects (also available for downloading from the publisher by emailing proof of purchase to info@merclearning.com) Includes historical anecdotes direct from one of the fabled Atari coin-op programmers Detailed step-by-step instructions, dozens of exercises, and rules of classic game design Contains unique insights on applying classic game design concepts to modern games.
Product Identifiers
Publisher
Mercury Learning & Information
ISBN-10
1683923855
ISBN-13
9781683923855
eBay Product ID (ePID)
2309496679
Product Key Features
Publication Name
Classic Game Design : from Pong to PAC-MAN with Unity
Format
Trade Paperback
Language
English
Publication Year
2019
Type
Textbook
Number of Pages
296 Pages
Dimensions
Item Length
9in
Item Width
7in
Item Weight
23.4 Oz
Additional Product Features
Lc Classification Number
Qa76.76.C672l3634
Grade from
College Graduate Student
Grade to
College Graduate Student
Edition Number
2
Reviews
Collision detection, extra lives, power ups, and countless other essential design elements were invented by the mostly anonymous designers at the early pioneering companies that produced these great games. Classic Game Design takes the reader step by step (using modern, free software tools such as Unity) through the creation of five games in the classic style, inspired by retro favorites like: Pong, Breakout, Space Invaders, Scramble, and Pac-Man. All the source code, art, and sound sources for the projects are available on the companion files of the accompanying CD. Thoroughly 'user friendly' in organization and presentation, Classic Game Design is a complete and comprehensive do-it-yourself instructional guide and manual for either personal study or as an introduction to computer game design curriculum textbook. While very highly recommended for personal, professional, community, and academic library Computer Technology & Game Design collections.
Table of Content
1: Introduction 2: Tools of the Trade 3: Pong 4: ClassicPaddle Game 5: Breakout 6: Classic Brick Game 7: Space Invaders 8: Classic Game Project Three: VerticalShooter 9: Scramble 10: Classic Game Project Four: Scrolling Shooter 11:Pac-Man 12: Classic Game Project Five: Maze Game Epilogue Appendix I: Introduction to C# Appendix II: Eight Rules ofClassic Game Design Appendix III: About the DVD ON THE COMPANION FILES! All the source code, art, and sound sources for the projects are available on the companion disc(alsoavailable for downloading from the publisher by emailing proof of purchase to info@merclearning.com)
Copyright Date
2019
Topic
Programming / Games, Software Development & Engineering / General, Video & Electronic
Lccn
2019-939379
Intended Audience
Scholarly & Professional
Illustrated
Yes
Genre
Computers, Games & Activities
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eBay item number:395212350694
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