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Characteristic s of Games
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Brand New
A new, unread, unused book in perfect condition with no missing or damaged pages.
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eBay item number:365588014122
Item specifics
- Condition
- Brand New: A new, unread, unused book in perfect condition with no missing or damaged pages. See all condition definitionsopens in a new window or tab
- ISBN
- 9780262542692
About this product
Product Identifiers
Publisher
MIT Press
ISBN-10
0262542692
ISBN-13
9780262542692
eBay Product ID (ePID)
7050071008
Product Key Features
Book Title
Characteristics of Games
Number of Pages
336 Pages
Language
English
Topic
Media Studies, Board Games, General, Video & Electronic
Publication Year
2020
Illustrator
Whitley, Peter, Yes
Genre
Sports & Recreation, Social Science, Games & Activities
Format
Trade Paperback
Dimensions
Item Height
0.7 in
Item Weight
21.8 Oz
Item Length
8.9 in
Item Width
7 in
Additional Product Features
Intended Audience
Trade
LCCN
2011-031296
Dewey Edition
23
Dewey Decimal
793
Table Of Content
1 Basics 11 2 Multiplayer Games 37 3 Infrastructure 71 4 Games as Systems 101 5 Indeterminacy 137 6 Player Effort 167 7 Superstructure 203 8 Appendixes 245 Appendix A: Von Neumann Game Theory 245 Appendix B: Combinatorial Game Theory 255 Appendix C: List of Games 271 Bibliography 301 Index 305
Synopsis
Understanding games--whether computer games, card games, board games, or sports--by analyzing certain common traits. Characteristics of Games offers a new way to understand games- by focusing on certain traits--including number of players, rules, degrees of luck and skill needed, and reward/effort ratio--and using these characteristics as basic points of comparison and analysis. These issues are often discussed by game players and designers but seldom written about in any formal way. This book fills that gap. By emphasizing these player-centric basic concepts, the book provides a framework for game analysis from the viewpoint of a game designer. The book shows what all genres of games--board games, card games, computer games, and sports--have to teach each other. Today's game designers may find solutions to design problems when they look at classic games that have evolved over years of playing., Understanding games--whether computer games, card games, board games, or sports--by analyzing certain common traits. Characteristics of Games offers a new way to understand games: by focusing on certain traits--including number of players, rules, degrees of luck and skill needed, and reward/effort ratio--and using these characteristics as basic points of comparison and analysis. These issues are often discussed by game players and designers but seldom written about in any formal way. This book fills that gap. By emphasizing these player-centric basic concepts, the book provides a framework for game analysis from the viewpoint of a game designer. The book shows what all genres of games--board games, card games, computer games, and sports--have to teach each other. Today's game designers may find solutions to design problems when they look at classic games that have evolved over years of playing.
LC Classification Number
GV1230.E38 2020
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