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Dungeons & Dragons Book Dungeon Club, Time To Party Molly Knox Ostertag
US $12.70
ApproximatelyS$ 16.45
or Best Offer
Condition:
Like New
A book in excellent condition. Cover is shiny and undamaged, and the dust jacket is included for hard covers. No missing or damaged pages, no creases or tears, and no underlining/highlighting of text or writing in the margins. May be very minimal identifying marks on the inside cover. Very minimal wear and tear.
5 available
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Shipping:
Free USPS Media MailTM.
Located in: Marilla, New York, United States
Delivery:
Estimated between Thu, 23 Oct and Mon, 27 Oct to 94104
Returns:
30 days return. Buyer pays for return shipping. If you use an eBay shipping label, it will be deducted from your refund amount.
Coverage:
Read item description or contact seller for details. See all detailsSee all details on coverage
(Not eligible for eBay purchase protection programmes)
Seller assumes all responsibility for this listing.
eBay item number:326822259050
Item specifics
- Condition
- Literary Movement
- Medieval
- Narrative Type
- Fiction
- Original Language
- English
- ISBN
- 9780063039261
About this product
Product Identifiers
Publisher
HarperCollins
ISBN-10
0063039265
ISBN-13
9780063039261
eBay Product ID (ePID)
15062948037
Product Key Features
Book Title
Dungeons and Dragons: Dungeon Club: Time to Party : a Graphic Novel
Number of Pages
208 Pages
Language
English
Topic
Comics & Graphic Novels / Media Tie-In, Social Themes / Friendship, Comics & Graphic Novels / Action & Adventure
Publication Year
2024
Illustrator
Bouma, Xanthe, Yes
Genre
Juvenile Fiction
Book Series
Dungeons and Dragons: Dungeon Club Ser.
Format
Hardcover
Dimensions
Item Weight
20.5 Oz
Item Length
9 in
Item Width
6 in
Additional Product Features
Intended Audience
Juvenile Audience
Reviews
Scoring high on charisma, this tale of personal growth is bound to win many a curious young fan over to D&D's allure. -- Kirkus Reviews For readers who are fans of or are curious about role-playing games, or those seeking heartwarming stories about friendship and imagination. -- School Library Journal An absolutely wonderful story that exemplifies the joys, challenges, and lifelong memories forged between friends in the creative furnace of roleplaying games. The vibrant, energetic art further elevates the beautiful dichotomy between epic, fantasy adventures and finding one's place in those awkward teenage years. I couldn't help but see much of myself and my own youth in parts of each character as they find their companions in real life through their imaginary adventures, and the sense of unparalleled bonding one finds within a good game group resonates deeply throughout this story. I absolutely loved it. -- Matthew Mercer, creator of Critical Role The power D&D has to help you explore and express yourself is on full display in this lovely story of friendship and growing up. -- Kat Leyh, author of Snapdragon Perfectly captures the magic when the world you create with your friends becomes as real as the world around you. -- Tim Probert, author of the Lightfall series A thrilling and gorgeous adventure that goes straight for your heart. -- ND Stevenson, New York Times bestselling author of Nimona What Molly Ostertag and Xanthe Bouma pull off in Dungeon Club is nothing short of astounding. Contained within these magical pages are not one but two amazing stories: fantasy and reality woven masterfully together by Ostertag's spellbinding storytelling. An adventure filled with fun, magic and deep insight into the trials and tribulations of High School, Dungeon Club is what we in the D&D world would call a "Critical Hit"! To everyone who knows that there's always adventure and a little bit of magic just around the corner, this book will be a treasured artifact for years and years to come! -- Brennan Lee Mulligan, creator of Dimension 20 Middle-grade readers intrigued by the cult classic RPG and fans fond of popular campaigns like Adventure Zone and Critical Role will enjoy the message of this series opener: "Monsters are easier to fight when you've got people by your side." -- Booklist (starred review)
Grade From
Third Grade
Series Volume Number
2
Grade To
Seventh Grade
Synopsis
The party continues but the problems get bigger in this second installment of this original Dungeons & Dragons graphic novel series brought to you by New York Times bestselling author Molly Knox Ostertag and critically acclaimed illustrator Xanthe Bouma. Olivia loves being the Dungeon Master of her after-school club, creating a world with magic and epic battles with adventure around every corner. She's always felt at home in her game, but now--with new members and new plotlines--her world has gotten more complicated than ever. It doesn't help when Olivia's older sister, Lu, comes home from college and brushes off all Olivia's hard work, telling her to get real. A seed of doubt is planted, and suddenly the colorful world of her game starts to fade around her. Will Olivia be able to keep everything from changing, or will the party fall apart? Praise for Dungeons & Dragons: Dungeon Club: Roll Call "An absolutely wonderful story that exemplifies the joys, challenges, and lifelong memories forged between friends in the creative furnace of roleplaying games. The vibrant, energetic art further elevates the beautiful dichotomy between epic, fantasy adventures and finding one's place in those awkward teenage years. I couldn't help but see much of myself and my own youth in parts of each character as they find their companions in real life through their imaginary adventures, and the sense of unparalleled bonding one finds within a good game group resonates deeply throughout this story. I absolutely loved it." --Matthew Mercer, creator of Critical Role "The power D&D has to help you explore and express yourself is on full display in this lovely story of friendship and growing up." --Kat Leyh, author of Snapdragon "Perfectly captures the magic when the world you create with your friends becomes as real as the world around you." --Tim Probert, author of the Lightfall series "A thrilling and gorgeous adventure that goes straight for your heart." --ND Stevenson, New York Times bestselling author of Nimona "What Molly Ostertag and Xanthe Bouma pull off in Dungeon Club is nothing short of astounding. Contained within these magical pages are not one but two amazing stories: fantasy and reality woven masterfully together by Ostertag's spellbinding storytelling. An adventure filled with fun, magic, and deep insight into the trials and tribulations of High School, Dungeon Club is what we in the D&D world would call a 'Critical Hit'! To everyone who knows that there's always adventure and a little bit of magic just around the corner, this book will be a treasured artifact for years and years to come!" --Brennan Lee Mulligan, creator of Dimension 20 "Scoring high on charisma, this tale of personal growth is bound to win many a curious young fan over to D&D's allure." -- Kirkus Reviews "Middle grade readers intrigued by the cult classic RPG and fans fond of popular campaigns like Adventure Zone and Critical Role will enjoy the message of this series opener: 'Monsters are easier to fight when you've got people by your side.'" --ALA Booklist (starred review) "For readers who are fans of or are curious about role-playing games, or those seeking heartwarming stories about friendship and imagination." -- School Library Journal, The party continues but the problems get bigger in this second installment of this original Dungeons & Dragons graphic novel series brought to you by New York Times bestselling author Molly Knox Ostertag and critically acclaimed illustrator Xanthe Bouma. Olivia loves being the Dungeon Master of her after-school club, creating a world with magic and epic battles with adventure around every corner. She's always felt at home in her game, but now--with new members and new plotlines--her world has gotten more complicated than ever. It doesn't help when Olivia's older sister, Lu, comes home from college and brushes off all Olivia's hard work, telling her to get real. A seed of doubt is planted, and suddenly the colorful world of her game starts to fade around her. Will Olivia be able to keep everything from changing, or will the party fall apart? Praise for Dungeons & Dragons: Dungeon Club: Roll Call "An absolutely wonderful story that exemplifies the joys, challenges, and lifelong memories forged between friends in the creative furnace of roleplaying games. The vibrant, energetic art further elevates the beautiful dichotomy between epic, fantasy adventures and finding one's place in those awkward teenage years. I couldn't help but see much of myself and my own youth in parts of each character as they find their companions in real life through their imaginary adventures, and the sense of unparalleled bonding one finds within a good game group resonates deeply throughout this story. I absolutely loved it." --Matthew Mercer, creator of Critical Role "The power D&D has to help you explore and express yourself is on full display in this lovely story of friendship and growing up." --Kat Leyh, author of Snapdragon "Perfectly captures the magic when the world you create with your friends becomes as real as the world around you." --Tim Probert, author of the Lightfall series "A thrilling and gorgeous adventure that goes straight for your heart." --ND Stevenson, New York Times bestselling author of Nimona "What Molly Ostertag and Xanthe Bouma pull off in Dungeon Club is nothing short of astounding. Contained within these magical pages are not one but two amazing stories: fantasy and reality woven masterfully together by Ostertag's spellbinding storytelling. An adventure filled with fun, magic, and deep insight into the trials and tribulations of High School, Dungeon Club is what we in the D&D world would call a 'Critical Hit'! To everyone who knows that there's always adventure and a little bit of magic just around the corner, this book will be a treasured artifact for years and years to come!" --Brennan Lee Mulligan, creator of Dimension 20 "Scoring high on charisma, this tale of personal growth is bound to win many a curious young fan over to D&D's allure." --Kirkus Reviews "Middle grade readers intrigued by the cult classic RPG and fans fond of popular campaigns like Adventure Zone and Critical Role will enjoy the message of this series opener: 'Monsters are easier to fight when you've got people by your side.'" --ALA Booklist (starred review) "For readers who are fans of or are curious about role-playing games, or those seeking heartwarming stories about friendship and imagination." --School Library Journal
Item description from the seller
Seller feedback (270)
- e***2 (16)- Feedback left by buyer.Past monthVerified purchaseGreat product at a great price. Was packed very well, and shipped as described in the listing. The seller done a good job.
- 7***i (988)- Feedback left by buyer.Past 6 monthsVerified purchaseArrived as described. Packaged well. A+ seller. Thank you
- a***a (2071)- Feedback left by buyer.Past 6 monthsVerified purchasegood quality, great price, well packaged but usps sent it everywhere but here...box tore during shipping, some brads escaped...no fault of seller