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Game Development Essentials: An Introduction

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Item specifics

Condition
Good
A book that has been read but is in good condition. Very minimal damage to the cover including scuff marks, but no holes or tears. The dust jacket for hard covers may not be included. Binding has minimal wear. The majority of pages are undamaged with minimal creasing or tearing, minimal pencil underlining of text, no highlighting of text, no writing in margins. No missing pages. See all condition definitionsopens in a new window or tab
Seller Notes
“please see pictures”
ISBN
9781111307653
Subject Area
Design, Computers
Publication Name
Game Development Essentials : an Introduction
Publisher
Delamr Cengage Learning
Item Length
10 in
Subject
Programming / Games, Computer Graphics, General, Graphic Arts / General
Publication Year
2011
Series
Game Development Essentials Ser.
Type
Textbook
Format
Trade Paperback
Language
English
Item Height
1.1 in
Author
Jeannie Novak
Features
Revised
Item Weight
42.5 Oz
Item Width
8 in
Number of Pages
510 Pages

About this product

Product Information

GAME DEVELOPMENT ESSENTIALS: AN INTRODUCTION, 3E is an authoritative, industry-driven introduction to the world of game development, with updates that keep readers current and well-prepared for a successful career in the field. This book not only examines content creation and the concepts behind development, but it also give readers a background on the evolution of game development and how it has become what it is today. GAME DEVELOPMENT ESSENTIALS also includes chapters on project management, development team roles and responsibilities, development cycle, marketing, maintenance, and the future of game development. With the same engaging writing style and examples that made the first two editions so popular, this new edition features all the latest games and game technology. Coverage of new game-related technology, development techniques, and the latest research in the field make this an invaluable resource for anyone entering the exciting, competitive, ever-changing world of game development.

Product Identifiers

Publisher
Delamr Cengage Learning
ISBN-10
1111307652
ISBN-13
9781111307653
eBay Product ID (ePID)
92901946

Product Key Features

Number of Pages
510 Pages
Language
English
Publication Name
Game Development Essentials : an Introduction
Publication Year
2011
Subject
Programming / Games, Computer Graphics, General, Graphic Arts / General
Features
Revised
Type
Textbook
Subject Area
Design, Computers
Author
Jeannie Novak
Series
Game Development Essentials Ser.
Format
Trade Paperback

Dimensions

Item Height
1.1 in
Item Weight
42.5 Oz
Item Length
10 in
Item Width
8 in

Additional Product Features

Edition Number
3
LCCN
2010-941933
Dewey Edition
23
Target Audience
Scholarly & Professional
Illustrated
Yes
Dewey Decimal
794.8/1
Edition Description
Revised Edition
Lc Classification Number
Qa76.76.C672n69 2012
Table of Content
Section I: SETUP. The Development of an Industry: How Did We Get Here? Game Elements: Genres, Platforms & Applications. Player Elements: Market, Theory & Interactivity. Section II: SCENARIOS: CREATING COMPELLING CONTENT. Storytelling: Building the Narrative, Characters & Objects. Building the Identity. Interiors & Exteriors. Building the World.User Interface. Building the Connection.Level Design. Building the Experience. Music & Sound. Building the Atmosphere. Section III: STRATEGY: DEVELOPMENT & BUSINESS CYCLES. Pre-Production. Planning & Processing.Production. Prototyping & Playtesting. Post-Production. Maintenance & Marketing.
Copyright Date
2012

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