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iPhone Game Development-Paul Zirkle,Joe Hogue

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Item specifics

Condition
Very Good: A book that has been read but is in excellent condition. No obvious damage to the cover, ...
Book Title
iPhone Game Development-Paul Zirkle,Joe Hogue
ISBN
9780596159856
EAN
9780596159856
Publication Year
2009
Type
Textbook
Format
Paperback
Language
English
Publication Name
iPhone Game Development
Author
Paul Zirkle
Publisher
O'reilly Media, INC International Concepts, USA
Subject
Computer Science
Number of Pages
255 Pages

About this product

Product Information

If you want to create games for the iPhone, you'll find this book packed with guidelines on the basics of game development, the fundamentals of iPhone programming, special graphics and audio needs for games, tips on handling in-game physics, strategies for AppStore publication, and much more. iPhone Game Development details the process with lots of examples, and provides plug-in classes to compensate for the iPhone's lack of support for certain areas of game programming. Throughout the book, the authors stress the importance of good performance and response time, and include numerous tips and alternative suggestions for maximizing performance in different types of games. Topics include: Basics of Objective-C and iPhone programming with XCode; How to create a robust, scalable framework for a game; Considerations for adapting the iPhone interface to games; 2D and 3D graphics; Animation and integrating with a physics engine; Music and audio effects; Menus and controls; and, Publishing to the AppStore.

Product Identifiers

Publisher
O'reilly Media, INC International Concepts, USA
ISBN-13
9780596159856
eBay Product ID (ePID)
87903480

Product Key Features

Author
Paul Zirkle
Publication Name
iPhone Game Development
Format
Paperback
Language
English
Subject
Computer Science
Publication Year
2009
Type
Textbook
Number of Pages
255 Pages

Additional Product Features

Title_Author
Paul Zirkle
Country/Region of Manufacture
United States

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  • GB 724498118
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