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UML Distilled: A Brief Guide to the Standard Object Modeling Language

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Item specifics

Condition
Brand New: A new, unread, unused book in perfect condition with no missing or damaged pages. See all condition definitionsopens in a new window or tab
Artist
Fowler, Martin
ISBN
9780321193681
EAN
9780321193681
Publication Name
Uml Distilled : a Brief Guide to the Standard Object Modeling Language
Item Length
9.2in
Publisher
Addison Wesley Professional
Series
Addison-Wesley Object Technology Ser.
Publication Year
2003
Type
Textbook
Format
Trade Paperback
Language
English
Item Height
0.7in
Author
Martin Fowler
Features
Revised
Item Width
6.9in
Item Weight
11.9 Oz
Number of Pages
208 Pages

About this product

Product Information

Pressured with tight deadlines, application developers do not have the luxury of keeping completely up-to-date with all of the latest innovations in software engineering. Once in a great while, a tremendous resource comes along that helps these professionals become more efficient. The first two editions of UML Distilled have been perennial best-sellers because of their concise, yet thorough, nature. This eagerly-anticipated third edition allows you to get acquainted with some of the best thinking about efficient object-oriented software design using the latest version of the industry-standard for modeling software: UML 2.0. The author has retained the book's convenient format that has made it an essential resource for anyone who designs software for a living. The book describes all the major UML 2.0 diagram types, what they are intended to do, and the basic notation involved in creating and deciphering them. A true treasure for the software engineering community.

Product Identifiers

Publisher
Addison Wesley Professional
ISBN-10
0321193687
ISBN-13
9780321193681
eBay Product ID (ePID)
4528080

Product Key Features

Author
Martin Fowler
Publication Name
Uml Distilled : a Brief Guide to the Standard Object Modeling Language
Format
Trade Paperback
Language
English
Features
Revised
Series
Addison-Wesley Object Technology Ser.
Publication Year
2003
Type
Textbook
Number of Pages
208 Pages

Dimensions

Item Length
9.2in
Item Height
0.7in
Item Width
6.9in
Item Weight
11.9 Oz

Additional Product Features

Number of Volumes
2 Vols.
Lc Classification Number
Qa76.9.O35f695 2003
Edition Description
Revised Edition
Edition Number
3
Table of Content
Preface. Why bother with the UML? Structure of the book. Changes for the Third Edition. Acknowledgements. 1. Introduction. What Is the UML? Ways of Using the UML. How We Got to the UML. Notations and Meta-Models. UML Diagrams. What is Legal UML? The Meaning of UML. UML is not enough. Where to Start with the UML. Looking for More Information. 2. Development Process. Iterative and Waterfall Processes. Predictive and Adaptive Planning. Agile Processes. Rational Unified Process. Fitting a Process to a Project. Fitting the UML into a process. Understanding Legacy Code. Choosing a Development Process. Where to Find Out More. 3. Class Diagrams: The Essentials. Properties. Attributes. Associations. Multiplicity. Programming Interpretation of Properties. Bi-directional Associations. Operations. Generalization. Notes and Comments. Dependency. Constraint Rules. When to Use Class Diagrams. Where to Find Out More. 4. Sequence Diagrams. Creating and deleting participants. Loops, conditionals and the like. Synchronous and Asynchronous Calls. When to use Sequence Diagrams. 5. Class Diagrams: Advanced Concepts. Keywords. Responsibilities. Static Operations and Attributes. Aggregation and Composition. Derived Properties. Interfaces and Abstract Classes. Read Only and Frozen. Reference Objects and Value Objects. Qualified Associations. Classification and Generalization. Multiple and Dynamic Classification. Association Class. Template (Parameterized) Class. Enumerations. Active Class. Visibility. Messages. 6. Object Diagrams. When to use Object Diagrams. 7. Package Diagrams. Packages and Dependencies. Package Aspects. Implementing Packages. Where to Find Out More. When to Use Package Diagrams. 8. Deployment Diagrams. When to use deployment diagrams. 9. Use Cases. Content of a Use Case. Use Case Diagrams. Levels of Use Cases. Use cases and features (or stories). When to Use Use Cases. Where to Find Out More. 10. State Machine Diagrams. Internal Activities. Activity States. Superstates. Concurrent States. Implementing State Diagrams. When to Use State Diagrams. Where to Find Out More. 11. Activity Diagrams. Decomposing an action. Partitions. Signals. Tokens. Flows and Edges. Pins and Transformations. Expansion Regions. Flow Final. Join Specifications. And there''s more. When to Use Activity Diagrams. Where to Find Out More. 12. Communication Diagrams. When to use Communication Diagrams. 13. Composite Structures. When to Use Composite Structures. 14. Component Diagrams. When to use Component Diagrams. 15. Collaborations. When to Use Collaborations. 16. Interaction Overview Diagrams. When to use Interaction Overview Diagrams. 17. Timing Diagrams. When to use Timing Diagrams. Appendix A Changes between UML Versions. Revisions to the UML. Changes in UML Distilled. Changes from UML 1.0 to 1.1. Type and Implementation Class. Complete and Incomplete Discriminator Constraints. Composition. Immutability and Frozen. Returns on Sequence Diagrams. Use of the Term "Role". Changes from UML 1.2 (and 1.1) to 1.3 (and 1.5). Use Cases. Activity Diagrams. Changes from UML 1.3 to 1.4. Changes from UML 1.4. to 1.5. From UML 1.x to UML 2.0. Class Diagrams (Basic). Interaction Diagrams. Class Diagrams (Advanced). State Diagrams. Activity Diagrams. Bibliography. Index.
Copyright Date
2004
Topic
Programming / Object Oriented
Lccn
2003-057759
Dewey Decimal
005.1/17
Intended Audience
Scholarly & Professional
Dewey Edition
22
Illustrated
Yes
Genre
Computers

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