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FLASH CS3 THE MISSING MANUAL E.A. VANDER VEER & CHRIS GROVER BOOK

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Condition:
Like New
MINIMAL SHELF WEAR UNUSED
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Located in: Elkins Park, Pennsylvania, United States
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eBay item number:202235422405
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Item specifics

Condition
Like New
A book in excellent condition. Cover is shiny and undamaged, and the dust jacket is included for hard covers. No missing or damaged pages, no creases or tears, and no underlining/highlighting of text or writing in the margins. May be very minimal identifying marks on the inside cover. Very minimal wear and tear. See all condition definitionsopens in a new window or tab
Seller Notes
“MINIMAL SHELF WEAR UNUSED”
ISBN
9780596510442
EAN
9780596510442

About this product

Product Identifiers

Publisher
O'reilly Media, Incorporated
ISBN-10
0596510446
ISBN-13
9780596510442
eBay Product ID (ePID)
59048771

Product Key Features

Number of Pages
530 Pages
Language
English
Publication Name
Flash Cs3: the Missing Manual
Publication Year
2007
Subject
Web / General, Internet / General, Digital Media / Video & Animation, Web / Design
Type
Textbook
Author
Chris Grover, E. A. Vander Veer
Subject Area
Computers
Series
Missing Manual Ser.
Format
Perfect

Dimensions

Item Height
1.2 in
Item Weight
27.1 Oz
Item Length
9.2 in
Item Width
7 in

Additional Product Features

Edition Number
2
Intended Audience
Scholarly & Professional
Illustrated
Yes
Table Of Content
The Missing Credits; About the Authors; About the Creative Team; Acknowledgements; The Missing Manual Series;Introduction; Flash CS3 Professional for Everyone; What's New in Flash CS3; Anatomy of an Animation; Flash in a Nutshell; The Very Basics; Macintosh and Windows; About This Book; About the Outline; About → These → Arrows; Flash Examples; About MissingManuals.com; Safari® Enabled;Part I: Creating a Flash Animation; Chapter 1: Getting Around Flash; 1.1 Starting Flash; 1.2 A Tour of the Flash Desktop; 1.3 Toolbars; 1.4 Panels; 1.5 The Timeline; 1.6 The Flash CS3 Test Drive; 1.7 Opening a Flash File; Chapter 2: Creating Simple Drawings; 2.1 Planning Pays Off; 2.2 Preparing to Draw; 2.3 Creating Original Artwork; 2.4 Copying and Pasting Drawn Objects; 2.5 Adding Color; Chapter 3: Animating Your Drawings; 3.1 Frame-by-Frame Animation; 3.2 Adding Layers to Your Animation; 3.3 Animating Automatically (Tweening);Part II: Advanced Drawing and Animation; Chapter 4: Organizing Frames and Layers; 4.1 Working with Frames; 4.2 Adding Content to Multiple Layers; 4.3 Viewing Layers; 4.4 Working with Layers; 4.5 Organizing Layers; Chapter 5: Advanced Drawing and Coloring; 5.1 Selecting Graphic Elements; 5.2 Manipulating Graphic Elements; 5.3 Adding Text to Your Drawing; 5.4 Advanced Color and Fills; 5.5 Creating Custom Colors; 5.6 Saving Color Swatches; 5.7 Importing a Custom Color Palette; 5.8 Copying Color with the Eyedropper; Chapter 6: Adding Special Effects; 6.1 Built-in Timeline Effects; 6.2 Spotlight Effect Using Mask Layers; Chapter 7: Reusable Flash: Symbols and Templates; 7.1 Symbols and Instances; 7.2 Templates; Chapter 8: Incorporating Non-Flash Media Files; 8.1 Incorporating Graphics; 8.2 Incorporating Sound; 8.3 Incorporating Video;Part III: Adding Interactivity; Chapter 9: Automating Flash with ActionScript; 9.1 How ActionScript Works; 9.2 Adding an Action; 9.3 Adding a Prebuilt Behavior; Chapter 10: Controlling Animation; 10.1 Slowing Down (or Speeding Up) Animation; 10.2 Organizing an Animation; 10.3 Looping a Series of Frames; 10.4 Reversing a Series of Frames; Chapter 11: Interacting with Your Audience; 11.1 Dynamic Text; 11.2 Input Text; 11.3 Tying Actions to Events; Chapter 12: Components for Interactivity; 12.1 The Built-in Components; 12.2 Adding Components; 12.3 Customizing Components; 12.4 Finding Additional Components;Part IV: Delivering Your Animation to Its Audience; Chapter 13: Testing and Debugging; 13.1 Testing Strategies; 13.2 Testing on the Stage; 13.3 Testing in Flash Player; 13.4 Testing Inside a Web Page; 13.5 Testing Download Time; 13.6 The Art of Debugging; Chapter 14: Publishing and Exporting; 14.1 Optimizing Flash Documents; 14.2 Publishing Your Animations; 14.3 Exporting Flash to Other Formats;Part V: appendixes; Appendix A: Installation and Help; .1 Installing and Activating Flash CS3; .2 Getting Help from Flash; .3 Getting Help from Adobe; .4 Finding Flash Gurus; Appendix B: Flash CS3, Menu by Menu; B.1 File; B.2 Edit; B.3 View; B.4 Insert; B.5 Modify; B.6 Text; B.7 Commands; B.8 Control; B.9 Debug; B.10 Window; B.11 Help;Colophon;
Synopsis
Flash CS3, the latest version of the premier tool for creating web animations and interactive web sites, can be intimidating to learn. This entertaining reference tutorial provides a reader-friendly animation primer and a guided tour of all the program's tools and capabilities. Beginners will learn to use the software in no time, and experienced users will quickly take their skills to the next level. The book gives Flash users of all levels hands-on instructions to help them master: Special effects Morphing Adding audio and video Introducing interactivity And much more With Flash CS3: The Missing Manual you'll be able to turn an idea into a Flash animation, tutorial, or movie. This book will help you create online tutorials, training materials and full-blown presentations. It also teaches design principles throughout and helps you avoid elements that can distract or annoy an audience. This is the first new release of Flash since Adobe bought Macromedia, which means that it's the first version that will integrate easily with other Adobe products. It's a whole new ballgame when it comes to Flash, and Flash CS3: The Missing Manual offers you complete and objective coverage. It's the perfect companion to this powerful software., Flash CS3 is the premier tool for creating web animations and interactive web sites, can be intimidating to learn. This entertaining reference tutorial provides a reader-friendly animation primer and a guided tour of all the program's tools and capabilities. Beginners will learn to use the software in no time, and experienced users will quickly take their skills to the next level. The book gives Flash users of all levels hands-on instructions to help them master: Special effects Morphing Adding audio and video Introducing interactivity And much more With Flash CS3: The Missing Manual you'll be able to turn an idea into a Flash animation, tutorial, or movie. This book will help you create online tutorials, training materials and full-blown presentations. It also teaches design principles throughout and helps you avoid elements that can distract or annoy an audience. This is the first new release of Flash since Adobe bought Macromedia, which means that it's the first version that will integrate easily with other Adobe products. It's a whole new ballgame when it comes to Flash, and Flash CS3: The Missing Manual offers you complete and objective coverage. It's the perfect companion to this powerful software.
LC Classification Number
TR897.7

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