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Video Game Programming For Kids By Jonathan S Harbour
US $4.95
ApproximatelyS$ 6.39
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Condition:
“the book is in very good condition, no writing or tears”
Very Good
A book that has been read but is in excellent condition. No obvious damage to the cover, with the dust jacket included for hard covers. No missing or damaged pages, no creases or tears, and no underlining/highlighting of text or writing in the margins. May be very minimal identifying marks on the inside cover. Very minimal wear and tear.
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Shipping:
US $5.38 (approx S$ 6.94) USPS Media MailTM.
Located in: Glendora, New Jersey, United States
Delivery:
Estimated between Fri, 3 Oct and Wed, 8 Oct to 94104
Returns:
30 days return. Buyer pays for return shipping. If you use an eBay shipping label, it will be deducted from your refund amount.
Coverage:
Read item description or contact seller for details. See all detailsSee all details on coverage
(Not eligible for eBay purchase protection programmes)
Seller assumes all responsibility for this listing.
eBay item number:167639738629
Item specifics
- Condition
- Very Good
- Seller Notes
- “the book is in very good condition, no writing or tears”
- ISBN
- 9781435461161
About this product
Product Identifiers
Publisher
Course Technology
ISBN-10
1435461169
ISBN-13
9781435461161
eBay Product ID (ePID)
110852615
Product Key Features
Book Title
Video Game Programming for Kids
Number of Pages
192 Pages
Language
English
Publication Year
2012
Topic
Programming / Games, General, Games & Activities / General, Games & Activities / Video & Electronic Games
Illustrator
Yes
Genre
Computers, Juvenile Nonfiction
Format
Trade Paperback
Dimensions
Item Height
0.8 in
Item Weight
16.8 Oz
Item Length
9 in
Item Width
6.9 in
Additional Product Features
Intended Audience
Scholarly & Professional
Reviews
1. Hello Stinky Head [intro to QB64].2. Big Mean Kitty Chases Cute Little Dog [simple graphics].3. Save the Hangman [simple game].4. Finding Secret Pirate Treasure [timed game].5. Let's Go Fishing [complex graphics].6. Backpack Attack [first real time game].7. Fighting Scary Robots that like to say "Exterminate!" [audio chapter].8. Super Squirt Gun versus the Lizard [getting player input].9. You Forgot Your Combination!? [doing math].10. You Big Ant Stomping Meanie [arrays].11. Beetles Are Kind of Dumb (but let's be nice to them) [game logic].12. Driving Like Crazy [serious collision game].13. Catch The Parachute Guy!
Dewey Edition
23
Dewey Decimal
794.8151
Table Of Content
1. Hello Stinky Head [intro to QB64]. 2. Big Mean Kitty Chases Cute Little Dog [simple graphics]. 3. Save the Hangman [simple game]. 4. Finding Secret Pirate Treasure [timed game]. 5. Let's Go Fishing [complex graphics]. 6. Backpack Attack [first real time game]. 7. Fighting Scary Robots that like to say "Exterminate!" [audio chapter]. 8. Super Squirt Gun versus the Lizard [getting player input]. 9. You Forgot Your Combination!? [doing math]. 10. You Big Ant Stomping Meanie [arrays]. 11. Beetles Are Kind of Dumb (but let's be nice to them) [game logic]. 12. Driving Like Crazy [serious collision game]. 13. Catch The Parachute Guy!
Synopsis
Do you want to learn how to write your own cool and exciting video games? VIDEO GAME PROGRAMMING FOR KIDS teaches young video game enthusiasts how to program video games with QB64, a simple and free version of the BASIC programming language. Written specifically for kids ages 8-12, the book requires no programming experience and uses simple concepts, fun games, and easy to-understand language to teach introductory programming techniques. Read, tested, and approved by kid reviewers, each chapter focuses on a single programming concept, and most of the example games do not require additional downloads to run. You'll be writing your own games in no time Are you ready to get started?, Do you want to learn how to write your own cool and exciting video games? VIDEO GAME PROGRAMMING FOR KIDS teaches young video game enthusiasts how to program video games with QB64, a simple and free version of the BASIC programming language. Written specifically for kids ages 8-12, the book requires no programming experience and uses simple concepts, fun games, and easy to-understand language to teach introductory programming techniques. Read, tested, and approved by kid reviewers, each chapter focuses on a single programming concept, and most of the example games do not require additional downloads to run. You'll be writing your own games in no time! Are you ready to get started?
LC Classification Number
GV1469.3.H37 2013
Item description from the seller
Seller feedback (15,080)
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- eBay automated feedback- Feedback left by buyer.Past monthOrder completed successfully—tracked and on time