Create, Relate and Pop @ the Library : Services and Programs for Teens and...

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Item specifics

Condition
Like New: A book in excellent condition. Cover is shiny and undamaged, and the dust jacket is ...
ISBN
9781555707224
Category

About this product

Product Identifiers

Publisher
American Library Association
ISBN-10
155570722X
ISBN-13
9781555707224
eBay Product ID (ePID)
4038465590

Product Key Features

Number of Pages
220 Pages
Language
English
Publication Name
Create, Relate and Pop @ the Library : Services and Programs for Teens and Tweens
Publication Year
2011
Subject
Library & Information Science / Administration & Management, Library & Information Science / General
Type
Textbook
Subject Area
Language Arts & Disciplines
Author
Erin Helmrich, Elizabeth Schneider
Format
Trade Paperback

Dimensions

Item Height
0.7 in
Item Weight
22.2 Oz
Item Length
10.9 in
Item Width
8.4 in

Additional Product Features

Intended Audience
Scholarly & Professional
LCCN
2011-004986
Dewey Edition
22
Illustrated
Yes
Dewey Decimal
027.62/6
Synopsis
Libraries are in a unique position to help young people explore new ideas. Here, two innovative YA librarians show you how to capitalize on the latest trends--from TV, movies, and music to indie and niche interests--by incorporating them into compelling, creative programs., Libraries are in a unique position to help young people explore new ideas. One easy way to do that is by using elements of pop culture to which they're already attracted. Here, two innovative YA librarians show you how to capitalize on the latest trends--from TV, movies, and music to indie and niche interests--by incorporating them into compelling, creative programs. Casual and fun to use, the book encompasses both traditional and Web 2.0 participatory programming, offering practical ideas, program templates, and step-by-step outlines of methods, supplies, and resources. Chapter coverage includes: The philosophy of services to teens and tweens Policies Targeting populations Collection building Innovative programming using everything from reality television to music to gaming Tween and teen spaces (both physical and virtual spaces) marketing Outreach Providing answers to questions such as "What will I do with my summer program?" or "How can I incorporate something educational into our library's gaming theme?," this time-saving, soup-to-nuts resource is perfect for librarians working with newer technologies, as well as those looking to add some pop to traditional programming formats.
LC Classification Number
Z718.5.H45 2011

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