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Starting Out with Programming Logic & Design by Gaddis, Tony
by Gaddis, Tony | PB | Good
US $19.42
ApproximatelyS$ 24.97
Condition:
“Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, ”... Read moreabout condition
Good
A book that has been read but is in good condition. Very minimal damage to the cover including scuff marks, but no holes or tears. The dust jacket for hard covers may not be included. Binding has minimal wear. The majority of pages are undamaged with minimal creasing or tearing, minimal pencil underlining of text, no highlighting of text, no writing in margins. No missing pages.
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eBay item number:145031889453
Item specifics
- Condition
- Good
- Seller Notes
- Binding
- Paperback
- Weight
- 2 lbs
- Product Group
- Book
- IsTextBook
- No
- ISBN
- 0133985075
- Subject Area
- Computers
- Publication Name
- Starting Out with Programming Logic and Design
- Publisher
- Pearson Education
- Item Length
- 10 in
- Subject
- Programming / General, Logic Design
- Publication Year
- 2015
- Type
- Textbook
- Format
- Trade Paperback
- Language
- English
- Item Height
- 0.9 in
- Item Weight
- 37.4 Oz
- Item Width
- 8 in
- Number of Pages
- 664 Pages
About this product
Product Identifiers
Publisher
Pearson Education
ISBN-10
0133985075
ISBN-13
9780133985078
eBay Product ID (ePID)
209751182
Product Key Features
Number of Pages
664 Pages
Language
English
Publication Name
Starting Out with Programming Logic and Design
Subject
Programming / General, Logic Design
Publication Year
2015
Type
Textbook
Subject Area
Computers
Format
Trade Paperback
Dimensions
Item Height
0.9 in
Item Weight
37.4 Oz
Item Length
10 in
Item Width
8 in
Additional Product Features
Edition Number
4
Intended Audience
College Audience
LCCN
2015-000023
Dewey Edition
23/eng/20211222
Illustrated
Yes
Dewey Decimal
005.13
Table Of Content
Preface Acknowledgments About the Author Chapter 1 Introduction to Computers and Programming Chapter 2 Input, Processing, and Output Chapter 3 Modules Chapter 4 Decision Structures and Boolean Logic Chapter 5 Repetition Structures Chapter 6 Functions Chapter 7 Input Validation Chapter 8 Arrays Chapter 9 Sorting and Searching Arrays Chapter 10 Files Chapter 11 Menu-Driven Programs Chapter 12 Text Processing Chapter 13 Recursion Chapter 14 Object-Oriented Programming Chapter 15 GUI Applications and Event-Driven Programming Appendix A ASCII/Unicode Characters Appendix B Flowchart Symbols Appendix C Pseudocode Reference Appendix D Converting Decimal Numbers to Binary Appendix E Answers to Checkpoint Questions Index
Synopsis
For introductory courses in Computer Programming. The Fundamentals of Programming When it comes to programming, understanding the founding concepts can greatly improve student engagement and future success. In its Fourth Edition, Starting Out with Programming Logic and Design is a language-independent introductory programming book, ideal for a precursor programming course or the first unit of an introductory programming course. The text covers fundamental topics such as data types, variables, input, output, control structures, modules, functions, arrays, files, object-oriented concepts, GUI development, and event-driven programming. Designed for beginners, the text is clear and approachable, making the complex concepts accessible to every student. In this edition, Gaddis uses updated, contemporary examples to familiarize students with models and logical thought processes used in programming without further complicating them with language syntax. By using easy-to-understand pseudocode, flowcharts, and other tools, Gaddis illustrates how to design the logic of programs. Then, confident in their high-level understanding of computer programming, students are able to handle programming languages and syntax with greater ease and aptitude., Starting Out with Programming Logic and Design is a language-independent introductory programming book, teaching students programming concepts and logic without assuming any previous programming experience. Designed for beginners, the text is clear and approachable, making the complex concepts accessible to every student. In this new edition, Gaddis uses updated, contemporary examples to familiarize students with models and logical thought processes used in programming without further complicating them with language syntax. By using easy-to-understand pseudocode, flowcharts, and other tools, Gaddis illustrates how to design the logic of programs. The book is ideal for a programming logic course taught as a precursor to a language-specific introductory programming course, or for the first part of an introductory programming course.
LC Classification Number
QA76.6.G315 2016
Item description from the seller
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