Computer Animation: Theory and Practice

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eBay item number:144147131963
Last updated on Aug 13, 2023 23:47:24 SGTView all revisionsView all revisions

Item specifics

Condition
Brand New: A new, unread, unused book in perfect condition with no missing or damaged pages. See all condition definitionsopens in a new window or tab
Subject
Windows
Book Title
Brochure (Design Library)
Book Series
computer
Genre
Toys
ISBN
9780387700519
EAN
9780387700519
Category

About this product

Product Identifiers

Publisher
Springer
ISBN-10
038770051X
ISBN-13
9780387700519
eBay Product ID (ePID)
2309343989

Product Key Features

Number of Pages
245 Pages
Language
English
Publication Name
Computer Animation : Theory and Practice
Subject
Digital Media / Video & Animation
Publication Year
1990
Features
Revised
Type
Textbook
Subject Area
Computers
Author
Daniel Thalmann, Nadia M. Thalmann
Series
Computer Science Workbench Ser.
Format
Hardcover

Additional Product Features

Edition Number
2
Intended Audience
College Audience
LCCN
90-046535
Dewey Edition
20
Illustrated
Yes
Dewey Decimal
006.6
Edition Description
Revised edition
Synopsis
Computer Science Workbench is a monograph series which will provide you with an in-depth working knowledge of current developments in computer technology. Every volume in this series will deal with a topic of importance in computer science and elaborate on how you yourself can build systems related to the main theme. You will be able to develop a variety of systems, including computer software tools, computer gra- phics, computer animation, database management systems, and compu- ter-aided design and manufacturing systems. Computer Science Work- bench represents an important new contribution in the field of practical computer technology. TOSIYASU L. KUNII Preface to the Second Edition Computer graphics is growing very rapidly; only computer animation grows faster. The first edition of the book Computer Animation: Theory and Practice was released in 1985. Four years later, computer animation has exploded. Conferences on computer animation have appeared and the topic is recognized in well-known journals as a leading theme. Computer-generated film festivals now exist in each country and several thousands of films are produced each year. From a commercial point of view, the computer animation market has grown considerably. TV logos are computer-made and more and more simulations use the technique of computer animation. What is the most fascinating is certainly the development of computer animation from a research point-of-view.
LC Classification Number
TR897.5.M33 1990

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