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Item specifics

Condition
Good: A book that has been read but is in good condition. Very minimal damage to the cover including ...
Title
Microsoft XNA Game Studio 3.0 Unleashed
Book Title
Microsoft XNA Game Studio 3.0 Unleashed
ISBN
0672330229
EAN
9780672330223
Binding
Mixed media product
Date of Publication
20090312
Release Title
Microsoft XNA Game Studio 3.0 Unleashed
Artist
Carter, Chad
Brand
N/A
Colour
N/A
Publication Year
2009
Type
Textbook
Format
Mixed Media
Language
English
Publication Name
Microsoft Xna Game Studio 3.0 Unleashed
Item Height
231mm
Author
Chad Carter
Publisher
Pearson Education (Us)
Item Width
179mm
Subject
Computer Science
Item Weight
1226g
Number of Pages
792 Pages

About this product

Product Information

Using XNA Game Studio 3.0, any programmer can master the art of game development and begin selling games to millions of Xbox 360 users worldwide. Now, there's a practical, comprehensive guide to game development with Microsoft's powerful new XNA Game Studio 3.0 and the entire XNA Framework. In Microsoft (R) XNA (R) Game Studio 3.0 Unleashed, XNA expert Chad Carter covers the entire XNA platform, presents extensive sample code, and explains that code line by line. Carter walks you through the entire process of game development, including installing XNA, creating objects, handling input, managing and extending the content pipeline, optimizing game performance, and creating both 3D and 2D games. Carter presents sophisticated coverage of using XNA's high level shader language; creating physical effects; and endowing characters with realistic artificial intelligence. A case study section walks through the entire process of planning and coding a game, improving it, and putting on the finishing touches that make it marketable. This edition contains nine new chapters, including all-new sections on creating networked games, programming games for the Zune handheld, and preparing and submitting games to Xbox LIVE, where accepted titles will reach gamers worldwide. Plan your games to deliver solid performance on the platforms you've targeted Understand essential XNA Framework concepts, including object creation, cameras, input handling, libraries, game services, and managing and extending the content pipeline Create a 2D game that will run across 3 platforms (Windows, Xbox 360, and Zune) with a single code base Create a Visualizer media player for the Microsoft Zune Use the High Level Shader Language (HLSL) to communicate directly with graphics hardware Bring realistic physics to your game action and realistic artificial intelligence to your characters Create sophisticated 3D effects that use advanced texturing and a particle system Build networked games, including multiplayer demos, turn-based games, and real-time network games Create 4 full games-2D parallax side scroller, 3D shooter, multiplayer turn-based 2D card game, and a multiplayer real-time 3D game Discover best practices for creating Xbox LIVE Community Games Sell your finished game on Xbox LIVE Marketplace CD-ROM includes: All C# examples and source code presented in this book.

Product Identifiers

Publisher
Pearson Education (Us)
ISBN-13
9780672330223
eBay Product ID (ePID)
90307699

Product Key Features

Author
Chad Carter
Publication Name
Microsoft Xna Game Studio 3.0 Unleashed
Format
Mixed Media
Language
English
Subject
Computer Science
Publication Year
2009
Type
Textbook
Number of Pages
792 Pages

Dimensions

Item Height
231mm
Item Width
179mm
Item Weight
1226g

Additional Product Features

Title_Author
Chad Carter
Country/Region of Manufacture
United States

Item description from the seller

Business seller information

Value Added Tax Number:
  • DE 281042328
  • EL 996857788
  • ES N8267548I
  • FR 27823676960
  • GB 922696893
  • IT 00185819992
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