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Programming Arduino: Getting Started With Sketches by Simon, Monk
US $3.99
ApproximatelyS$ 5.13
Condition:
Good
A book that has been read but is in good condition. Very minimal damage to the cover including scuff marks, but no holes or tears. The dust jacket for hard covers may not be included. Binding has minimal wear. The majority of pages are undamaged with minimal creasing or tearing, minimal pencil underlining of text, no highlighting of text, no writing in margins. No missing pages.
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Located in: Boston, Massachusetts, United States
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Estimated between Thu, 25 Sep and Thu, 2 Oct to 94104
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30 days return. Seller pays for return shipping.
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eBay item number:127376688256
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Item specifics
- Condition
- Narrative Type
- Nonfiction
- Intended Audience
- Adult
- Inscribed
- NO
- ISBN
- 9780071784221
About this product
Product Identifiers
Publisher
Mcgraw-Hill Education
ISBN-10
0071784225
ISBN-13
9780071784221
eBay Product ID (ePID)
109570942
Product Key Features
Book Title
Programming Arduino Getting Started with Sketches
Number of Pages
176 Pages
Language
English
Publication Year
2011
Topic
Automation, Microprocessors, Experiments & Projects, Inventions, Telecommunications, Programming Languages / C
Illustrator
Yes
Genre
Computers, Technology & Engineering, Science
Format
Trade Paperback
Dimensions
Item Height
0.4 in
Item Weight
7.2 Oz
Item Length
8.4 in
Item Width
5.4 in
Additional Product Features
Intended Audience
Trade
LCCN
2011-042537
Dewey Edition
23
Dewey Decimal
005.13/3
Table Of Content
Introduction Ch. 1. This Is Arduino Ch 2. Getting Started Ch 3. C Language Basics Ch 4. Functions Ch 5. Arrays and Strings Ch 6. Input and Output Ch 7. The Standard Ch 8. Data Storage Ch 9. LCD Displays Ch 10. Arduino Ethernet Programming Ch 11. C++ and Libraries Index
Synopsis
Program Arduino with ease Using clear, easy-to-follow examples, "Programming Arduino: Getting Started with Sketches" reveals the software side of Arduino and explains how to write well-crafted sketches using the modified C language of Arduino. No prior programming experience is required The downloadable sample programs featured in the book can be used as-is or modified to suit your purposes. Understand Arduino hardware fundamentals Install the software, power it up, and upload your first sketch Learn C language basics Write functions in Arduino sketches Structure data using arrays and strings Use Arduino's digital and analog inputs and outputs in your programs Work with the Standard Arduino Library Write sketches that can store data Program LCD displays Use an Ethernet shield to enable Arduino to function as a web server Write your own Arduino libraries In December 2011, Arduino 1.0 was released. This changed a few things that have caused two of the sketches in this book to break. The change that has caused trouble is that the classes 'Server' and 'Client' have been renamed to 'EthernetServer' and 'EthernetClient' respectively. To fix this: Edit sketches 10-01 and 10-02 to replace all occurrences of the word 'Server' with 'EthernetServer' and all occurrences of 'Client' with 'EthernetClient'. Alternatively, you can download the modified sketches for 10-01 and 10-02 from here: http: //www.arduinobook.com/arduino-1-0 Make Great Stuff TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists., Program Arduino with ease! Using clear, easy-to-follow examples, Programming Arduino: Getting Started with Sketches reveals the software side of Arduino and explains how to write well-crafted sketches using the modified C language of Arduino. No prior programming experience is required! The downloadable sample programs featured in the book can be used as-is or modified to suit your purposes. Understand Arduino hardware fundamentals Install the software, power it up, and upload your first sketch Learn C language basics Write functions in Arduino sketches Structure data using arrays and strings Use Arduino's digital and analog inputs and outputs in your programs Work with the Standard Arduino Library Write sketches that can store data Program LCD displays Use an Ethernet shield to enable Arduino to function as a web server Write your own Arduino libraries In December 2011, Arduino 1.0 was released. This changed a few things that have caused two of the sketches in this book to break. The change that has caused trouble is that the classes 'Server' and 'Client' have been renamed to 'EthernetServer' and 'EthernetClient' respectively. To fix this: Edit sketches 10-01 and 10-02 to replace all occurrences of the word 'Server' with 'EthernetServer' and all occurrences of 'Client' with 'EthernetClient'. Alternatively, you can download the modified sketches for 10-01 and 10-02 from here: http://www.arduinobook.com/arduino-1-0 Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists., Using clear, easy-to-follow examples, this introductory guide shows beginners and non-programmers how to program Arduino--the microcontroller platform designed for artists and hobbyists.
LC Classification Number
TJ223.P76
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