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Beginning iPhone Games Development (Books for Professionals by Professionals) B

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Item specifics

Condition
Very Good: A book that has been read but is in excellent condition. No obvious damage to the cover, ...
Title
Beginning iPhone Games Development (Books for Professionals by P
ISBN
9781430225997
Publication Year
2010
Type
Textbook
Format
Paperback
Language
English
Publication Name
Beginning iPhone Games Development
Item Height
235mm
Author
Stuart Marsh, Ben Smith, Peter Bakhirev, Scott Penberthy, Ian Marsh, PJ Cabrera, Eric Wing, Roderick Smith
Publisher
Springer-Verlag Berlin AND Heidelberg Gmbh & Co. KG
Item Width
191mm
Subject
Engineering & Technology, Computer Science
Item Weight
1352g
Number of Pages
728 Pages

About this product

Product Information

iPhone games are hot! Just look at the numbers. Games make up over 25 percent of total apps and over 70 percent of the most popular apps. Surprised? Of course not! Most of us have filled our iPhone or iPod touch with games, and many of us hope to develop the next best-selling, most talked-about game. You've probably already read and mastered Beginning iPhone 3 Development; Exploring the iPhone SDK, the best-selling second edition of Apress's highly acclaimed introduction to the iPhone and iPod touch by developers Dave Mark and Jeff LaMarche. This book is the game-specific equivalent, providing you with the same easy-to-follow, step-by-step approach, more deep technical insights, and that familiar friendly style. While games are all about fun, at the same time, they're serious business. With this Beginning iPhone Games Development book, you're going to roll up your sleeves and get your hands dirty with some hardcore coding. While you may have written games before, this book will take you further, immersing you in the following topics: Game graphics and animation with UIKit, Quartz, Core Animation, and OpenGL ES Game audio with OpenAL, MediaPlayer Framework, AV Foundation, and AudioSession Game networking with GameKit, Bonjour, and Internet sharing For those looking for iPad game development coverage and/or iOS 5 SDK specific game coverage, check out the published Beginning iOS 5 Games Development by Lucas Jordan from Apress.

Product Identifiers

Publisher
Springer-Verlag Berlin AND Heidelberg Gmbh & Co. KG
ISBN-13
9781430225997
eBay Product ID (ePID)
89042527

Product Key Features

Author
Stuart Marsh, Ben Smith, Peter Bakhirev, Scott Penberthy, Ian Marsh, PJ Cabrera, Eric Wing, Roderick Smith
Publication Name
Beginning iPhone Games Development
Format
Paperback
Language
English
Subject
Engineering & Technology, Computer Science
Publication Year
2010
Type
Textbook
Number of Pages
728 Pages

Dimensions

Item Height
235mm
Item Width
191mm
Item Weight
1352g

Additional Product Features

Title_Author
Ben Smith, Peter Bakhirev, Eric Wing, Roderick Smith, Scott Penberthy, Ian Marsh, PJ Cabrera, Stuart Marsh
Country/Region of Manufacture
Germany

Item description from the seller

Business seller information

Value Added Tax Number:
  • GB 724498118
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