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Gregory Junker Pro OGRE 3D Programming (Hardback) (US IMPORT)

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Item specifics

Condition
Brand New: A new, unread, unused book in perfect condition with no missing or damaged pages. See all condition definitionsopens in a new window or tab
Book Title
Pro OGRE 3D Programming
Title
Pro OGRE 3D Programming
EAN
9781590597101
ISBN
9781590597101
Edition
1st ed.
Genre
Computing & Internet
Release Date
26/09/2006
Release Year
2006
Country/Region of Manufacture
US
Item Length
178mm
Publication Year
2006
Type
Textbook
Format
Hardcover
Language
English
Publication Name
Pro Ogre 3d Programming
Item Height
235mm
Author
Gregory Junker
Publisher
Apress
Item Width
178mm
Subject
Computer Science
Item Weight
767g
Number of Pages
290 Pages

About this product

Product Information

Pro OGRE 3D Programming offers a detailed guide to the cross-platform Object-Oriented Graphics Rendering Engine (OGRE) 3D engine. OGRE provides an object-oriented interface to render 3D scenes. Commonly used in game creation, it can be utilized to create a variety of 3D based applications, including architectural visualization and simulations. The authors begin with obtaining the source code, move on to using the rendering library, and conclude with the polishing of the final application. Beginning-level knowledge of game design practices, intermediate-level knowledge of the C++ language, and a familiarity with open-source project-management tools such as CVS and Subversion are all recommended.

Product Identifiers

Publisher
Apress
ISBN-13
9781590597101
eBay Product ID (ePID)
94523727

Product Key Features

Author
Gregory Junker
Publication Name
Pro Ogre 3d Programming
Format
Hardcover
Language
English
Subject
Computer Science
Publication Year
2006
Type
Textbook
Number of Pages
290 Pages

Dimensions

Item Height
235mm
Item Width
178mm
Item Weight
767g

Additional Product Features

Title_Author
Gregory Junker
Country/Region of Manufacture
United States

Item description from the seller

Business seller information

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  • GB 864 1548 11
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