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Gamestorming : A Playbook for Innovators, Rulebreakers, and Changemakers by Sunn

Condition:
Like New
Price:
US $14.95
ApproximatelyS$ 20.25
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Located in: Scarborough, Maine, United States
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Seller assumes all responsibility for this listing.
eBay item number:162275515170
Last updated on Jun 10, 2021 11:21:21 SGTView all revisionsView all revisions

Item specifics

Condition
Like New: A book in excellent condition. Cover is shiny and undamaged, and the dust jacket is ...
ISBN
9780596804176
EAN
9780596804176
Publication Year
2010
Type
Textbook
Format
Trade Paperback
Language
English
Publication Name
Gamestorming : a PlayBook for Innovators, Rulebreakers, and Changemakers
Item Height
0.7in
Author
James Macanufo, Dave Gray, Sunni Brown
Item Length
9.1in
Publisher
O'reilly Media, Incorporated
Item Width
7in
Item Weight
18.1 Oz
Number of Pages
288 Pages

About this product

Product Information

We're moving from an industrial to a knowledge economy, where creativity and innovation will be the keys to value. New rules apply. Yet 200 years of industrial habits are embedded in our workplaces, our schools and our system of government. How must we change our work practices to win in the 21st Century? Gamestorming is a playbook for people who want to design the future, to change the world, to make, break and innovate. It's a rough-and-ready toolkit for inventors, explorers and change agents who want to use design thinking to navigate successfully in complex and uncertain knowledge and information spaces, to engage others, and to start, grow and sustain movements for change. Gamestorming is full of practical, proven solutions to common workplace challenges. Learn how to engage people in your project, to get better traction and move more quickly with groups, to make things happen and get better, faster decisions and results. * Use techniques to engage your team and help members collaborate effectively * Get "silent resisters" to reveal their concerns so they can be discussed and resolved * Generate ideas that may otherwise be lost * Identify the root cause of a problem, and determine points of greatest leverage * Turn common office supplies into powerful enablers for visual thinking * Learn the visual alphabet: twelve simple shapes that will enable you to clearly and concisely draw anything you can possibly imagine

Product Identifiers

Publisher
O'reilly Media, Incorporated
ISBN-10
0596804172
ISBN-13
9780596804176
eBay Product ID (ePID)
80122253

Product Key Features

Author
James Macanufo, Dave Gray, Sunni Brown
Publication Name
Gamestorming : a PlayBook for Innovators, Rulebreakers, and Changemakers
Format
Trade Paperback
Language
English
Publication Year
2010
Type
Textbook
Number of Pages
288 Pages

Dimensions

Item Length
9.1in
Item Height
0.7in
Item Width
7in
Item Weight
18.1 Oz

Additional Product Features

Lc Classification Number
Hd66
Table of Content
Dedication Foreword Preface Chapter 1: What Is a Game? Chapter 2: 10 Essentials for Gamestorming Chapter 3: Core Gamestorming Skills Chapter 4: Core Games Chapter 5: Games for Opening Chapter 6: Games for Exploring Chapter 7: Games for Closing Chapter 8: Putting Gamestorming to Work Acknowledgements Colophon
Copyright Date
2010
Target Audience
Scholarly & Professional
Topic
Business Communication / General, Business Communication / Meetings & Presentations, Business Etiquette, Cognitive Psychology & Cognition
Dewey Decimal
658.4022
Dewey Edition
22
Illustrated
Yes
Genre
Psychology, Business & Economics

Item description from the seller

LIMINGTON-CHICK

LIMINGTON-CHICK

99.2% positive feedback
21K items sold

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Accurate description
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Reasonable shipping cost
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Communication
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