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About this item
Condition
Good
Quantity
6 sold
1 available
Item Number
142059338926
Binding
Paperback
Weight
1 lbs
Item description from the sellerItem description from the seller
Product Information
BACK A FEW YEARS AGO I HAD AN IDEA. What if I could make the power of the DirectX API available to the developers who were going to be using the new set of lan- guages and common language runtime that Microsoft was developing? The idea was intriguing, and opening up a larger portion of the world to DirectX was a goal I was only too happy to endorse. Besides, what developer doesn't want to write games? It seems that at least once a week I am answering questions directly regard- ing the performance of managed code, and Managed DirectX in particular. One of the more common questions I hear is some paraphrase of "Is it as fast as unmanaged code?" Obviously in a general sense it isn't. Regardless of the quality of the Managed DirectXAPI, the fact remains that it still has to run through the same DirectXAPI that the unmanaged code does. There is naturally going to be a slight overhead for this, but does it have a large negative impact on the majority of applications? Of course it doesn't. No one is suggesting that one of the top-of-the-line polygon pushing games coming out today (say, Half Life 2 or Doom 3) should be written in Managed DirectX, but that doesn't mean that there isn't a whole slew of games that could be. I'll get more to that in just a few moments.
Product Identifiers
Publisher
Apress L. P.
ISBN-10
1590593197
ISBN-13
9781590593196
eBay Product ID (ePID)
5995479
Product Key Features
Author
David Weller, Ellen Hatton, Alexandre Santos Lobao
Publication Name
Net Game Programming in C#
Format
Trade Paperback
Language
English
Features
New Edition
Publication Year
2005
Type
Textbook
Number of Pages
Xxvi, 440 Pages
Dimensions
Item Length
9.3in.
Item Width
7in.
Item Weight
29.4 Oz
Additional Product Features
Number of Volumes
1 Vol.
Lc Classification Number
Qa76.76.C672
Edition Description
New Edition
Copyright Date
2004
Target Audience
Scholarly & Professional
Topic
Programming / Games, Software Development & Engineering / General, Programming Languages / C#, Programming Languages / Asp.Net
Illustrated
Yes
Genre
Computers
Condition
Good. A book that has been read but is in good condition. Very minimal damage to the cover including scuff marks, but no holes or tears. The dust jacket for hard covers may not be included. Binding has minimal wear. The majority of pages are undamaged with minimal creasing or tearing, minimal pencil underlining of text, no highlighting of text, no writing in margins. No missing pages. See all item conditions
Condition details from seller
Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, ... Show more
Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend LessShow less
Quantity
6 sold
1 available
Item Number
142059338926
Binding
Paperback
Weight
1 lbs
Product Group
Book
IsTextBook
Yes
ISBN
1590593197
Publication Year
2005
Type
Textbook
Format
Trade Paperback
Language
English
Publication Name
Net Game Programming in C#
Author
David Weller, Ellen Hatton, Alexandre Santos Lobao
A book that has been read but is in good condition. Very minimal damage to the cover including scuff marks, but no holes or tears. The dust jacket for hard covers may not be included. Binding has minimal wear. The majority of pages are undamaged with minimal creasing or tearing, minimal pencil underlining of text, no highlighting of text, no writing in margins. No missing pages.
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